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Amusing Card Tricks

Volume I

The Gaming Table by Andrew Steinmetz, Volume II

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Amusing Card Tricks

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TRICKS.

1. To tell a card thought of by a party after three deals.

Take twenty-one cards of a pack, and deal them out one by one in
three lots, requesting the party to think of a card, and remember
in which lot it is.

Having dealt out the cards, ask the party in which lot the card
is.

Take up the lots successively, and place the lot containing the
card in the MIDDLE.

Deal out the cards again, and ask the party to state in which lot
the card is; and proceed as before, placing the lot containing
the card in the middle.

Deal out the cards in like manner a third time, proceeding as
before.

Then deal them out as usual, and the eleventh card will be the
one thought of, infallibly. This is the usual way of showing the
card thought of; but, as the trick may be partly discovered by
the counting, it is better to hold the cards in your hand, and
take out the eleventh card, counting to yourself, of course, from
the left hand, but pretending to be considering the guess.

This is apparently a most mysterious trick, although a necessary
consequence of the position of the lot containing the card in the
three deals.

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